Greetings! Kosei3D is a game art production team built around the idea of structure and individuality.
We combine structured production workflows with a flexible artistic approach, adapting to different visual styles and project needs. Our focus is on delivering production-ready assets - from characters to environments and…
Hi all, I’m an Art Department Director at a game studio, and we’re specifically looking for a very fast character rigger to help us evaluate and improve our rigging pipeline. Speed is the primary focus here. We’re looking for someone who can turn around solid, game-ready rigs quickly and consistently. Phase 1 (Paid Test…
Hi Djenna! Looks like a pretty cool character to work on! I hope you don't mind some feedback already at this stage, but I'd recommend analysing the art style you're going for a bit more deeply and think about how it would apply to the clothing. In most cases stylized clothing has lots of intent put behind the folds, and…
About Me I specialize in creating 3D characters from sculpting (high-poly) to texturing and preparing models for rigging. I have experience in both realistic and stylized character creation for video games and films. My expertise does not include rigging and animation, but I ensure my models are optimized for these…
🧩 Freelance 3D Character Artist – Modular Miniature Design for Tabletop Game Project Overview Hello! My name is Mat Nicholas, and I am a professional Game Designer with over 20 years of experience in the video games industry. In my spare time, I’m developing a new tabletop miniatures game built from the ground up to…
Hi @Kinaya . Great work! I have some inputs categorized. Presentation: 8/10 Your approach of creating a rendered front, flat back, and a face is more than enough for a 3D artist to determine what they're looking at to produce. If you're showcasing a character for gameplay. Facial expressions isn't that relevant. Usually,…
I found this character concept art on ArtStation and will be using it as a big inspiration for my entry. The piece is called “Pumpkin Head” by CG Ron: https://www.artstation.com/artwork/OvkdEv My character, Fragta, will also take a lot of influence from Cyberpunk’s Judy and Lucy
Hello guys. I want to try myself in creating characters and i am interested in stylization, like in the projects ZZZ. Please share resources, tips and experience in creating such characters from scratch. How to make clothes for them and other possible things that may be useful in this matter. Thank you for your attention.
Hello guys. I want to try myself in creating characters and i am interested in stylization, like in the projects ZZZ. Please share resources, tips and experience in creating such characters from scratch. How to make clothes for them and other possible things that may be useful in this matter. Thank you for your attention.
Hello everyone!. Creative and adaptable 3D artist with over 10 years of experience, specializing in character and prop design, model optimization, and asset creation for high-performance games. Proven ability to deliver fast, effective solutions for prototypes while maintaining quality and performance.…