I just downloaded Modo, and I'm eager to get started with it, especially after using Max and Maya for the past few years. I began watching the Modo for 3DS Max users video series, but he references a lot of options and buttons that are gone in the newer version of Modo, or at least moved to a different location. And I seem…
Hey guys. I recently bought Modo Indie and I'm trying to establish a new pipeline for me. As Modo Indie has an Export limit of 100.000 triangles, I want to do my bakes completely in Modo. In particular I'm aiming at an object space normal map bake thst will then be transformed into the proper tangetn space normals via…
Adaptive subdivision only matters at render time, and it only applies to Modo's regular subpatches (the ones you get via tab... pixar subdivisions - shift+tab - don't get adaptively subdivided). You can also set the mesh to draw in cage mode (i.e. subdivision level 0 - the unsmoothed mesh) if you tick the Cage box just…
I have tried exporting out of modo 501 with fbx and collada into unreal to see if smoothing groups work. Smoothing groups do work with collada, but my mesh is about 250 smaller than if i export with FBX (no smoothing groups though) has anyone gotten this to work correctly by exporting from modo into udk yet? i hope i'm…
I'm going have to recommend Modo, it just works. The learning curve is low and they have a video primer for those coming from 3DS Max. The new PBR viewport includes UE4 and Unity shaders. The procedural modeling system that was just added can give you a bit of parametric modeling options, and meshfusion has gotten some…
Hola I've been a huge modo fan since i first bought modo 601. One of my favorite features however (I know, this is taboo) is that I love modeling with my tablet. I've always had wrists problems, and it's one of the things that keeps me coming back (among the obvious fact that modo is a badass program.) One of my issues…
40% off modo 601 individual license (normally $1,195), until Dec 21st, but wait that's not all ... order now and they will throw in a video tutorial set by Andy Brown (a $25 value) absolutely free. http://www.luxology.com/store/individual_license/index.aspx Create at the Speed of Thought modo is the unique, artist-friendly…
If you compare Corona to Modo, then Corona is almost unusable due to the dark edge shader problems. Of course, mode also has shader issues, but it's a lot better.
MODO | Edge Wrapper Keith on the Foundry forums has released a
free kit that is a must grab for MODO artists. Check out the video below to see
the tool in action. http://www.pixelfondue.com/blog/2017/5/7/modo-edge-wrapper
(not mine, came across this and thought i'd share) http://hocuspocus-studio.fr/tools/product/meshinsert/ Features : * Main Path and quick subfolders access. * Create & share your own Assets library. * Quick asset export. * Visual library. * Resizable window and icons. * Automatic Filtering depending on your face selection.…