Preferences>config>enable customise Ctrl+alt drag buttons/icons to any blank space. They will snap into place. Don't forget to turn off enable customise when finished. Ctrl+shift+i to store config
Hello polycount community, Im getting a rather annoying problem that only seems to occur with my custom built cat rigs - the feet/legs part of my rig glitch/deform very oddly when I apply any motion layer. When using a prebuilt rig this dosnt happen, but when I make one from scratch it pops up. Im fairly new to rigging an…
Hello, Going back to my Evil Genius environment, I've noticed my Light Shafts are no longer enabled. Here are some points of interest for those who think they could help me out here: * I have this feature enabled on a single direction light * I have a custom Post Processing chain * I have a custom LUA (it doesn't work on…
Tearing usually means V-Sync is disabled. Graphics naturally tear and streak and V-Sync when enabled stops this from happening (at the cost of some frame rate loss - but worth it obviously). Go see if you can enable it in the nvidia control panel. If it is already enabled I'm not sure what the problem would be. Sorry I…
Absolutely awesome shader Laurens, I'll be using it from now on, Marmoset is cool but kinda involved if you know what I mean :). Incomitatum what version of Max are you using? Make sure you go to the Lighting & Shadows menu for the viewport you want to enabled shadows for, then use "Scene Lights" and enable Hardware…
Neox: how are enabling the post process effect? I've tried messing around with it and it seems like the ppeffect editor lets you do more complex stuff but I've been told it can only be enabled via a script.
The splines aren't rendering because splines don't render by default. Make sure that enable in viewport and enable in Render are checked. Or just drop an Edit Poly Modifier on top of your spline (good for flipping normal for grooves anyway).