I have a high res version of a character and the client wants LOD's made of it after the fact that its been uv'd and textured. Is it possible to create a lower resolution version of the model without having to re UV and re texture the model? I've tried deleting non UV edges of the high res to cut down the polycount, but im…
We need to create an interactive 3D map for the galaxy sytem of our game. A good example of the quality and accuracy we are looking for will be this: https://robertsspaceindustries.com/starmap The map will be used inside UE4. We would prefer a flat budget for the finished product than hourly rates. Please contact me with…
Here is my updated project. An old street stone floor material created with Substance Designer and rendered with Unity HDRP. Here's the link for more detail: https://www.artstation.com/artwork/dO4xdJ Rendered in Unity Rendered in Unity Rendered in Unity Rendered in Unity
So I've been having this obnoxious problem which I've highlighted in the screenshots below, I'll hide most of the mesh and sculpt on just one area for a while then when I go to work on another section of the model I'll find all of these artifacts all over it. Mostly I get surface noise but on some areas I'll get intense…
Hi there, I have a question. I'm using Maya and Unity for our mobile game development. We are quite new in 3D (before this we mostly do projects in 2D), so this may seem to be quite noob question ; How to make beautiful scenery / environment for small scale level? Notice in the attachment, I just be able to use the the…
When you're doing work with trims, how much of it is usually having models first and then trims vs trims first and creating models from that. I notice I have a bit of a struggle with figuring out which one is better or more practical. And it always seems like no matter which I try, there's some adjustments that needs to be…
Hi i am in needed of someone who can create one piece style manga pages.This will be a big project and i need an artist who can develop very much amount of manga pages also we can sign a contract as well.But one more thing i want to request artists to take $40 per page in black and white as i cannot spend too much for 1…
Hey guys, you may remember me from a few years ago when I did something similar on IOS. You guys were amazing back then and really helped spread the word for me. I can't thank you enough for that. Well, I've brought the same kind of software to a completely new medium and I would love to hear what you guys think. It took…
I will start by saying I am NOT a material expert in anyway so this is all on me, meaning, my ignorance is creating this issue. I am wanting to take two full materials that are each a type of aged plaster wall. In order to break up the texture tiling using just one material, I want to be able to control the blend of 2…
Screen Space reflections is already enabled. Good point about including the renderer. I do try to include as much information as possible in my questions. Piecing together my own node graph is fine, but trying to piece together the node graph in the tutorial is ify as it is never shown in the overall view just small…