I was hoping someone could point me in the right direction. I am nearing the point of wanting to build a portfolio site, but have no idea really how to create or run my own website, i know there is a link on the forums for a quick portfolio site, is that really the best way or are there other options? Thanks!
Just wondering if anyone knows if quake4 will have a robust single player mode like doom3 did? If you can call their single player robust, but you get the idea. Or will quake4 be strictly fast paced arcade multiplayer only? Also the other quake4 dark territory is that one a bf2 clone?
Hello all! Recently I came across this GIF in artstation and wanted to know how do you create this type of effect Primarily how do you assign different materials in each alpha?
The problem isn't so much about a single mesh but about a process. Over time, trying to improve, I've actually gotten worse in terms of topology. I used to model much better, even if I wasn't improving. https://www.artstation.com/andrea_g Here's what's left because I deleted everything out of frustration over time. ;( The…
Hey, I'm new in CG world and there is lots of things for me to learn. I have one question: After animating the base mesh how to project a high poly sculpted detailed model to it? I assume it can be seen only after rendering, yes?
Hi Just a quick question - is it generally okay to have UV shells at an angle? I believe I was taught that they should always be vertical or horizontal, but in this case, where the shell is a weird shape, and the UV checker shows the map as being the right way up, it's at a bit of an angle. Thanks
I have imported my own base mesh into Zbrush, and have it subdivided and have edit mode on but i still cant sculpt. I click on it with the brush and nothing happens. Please help if you can.
Texture not rendering help!! I imported some 3d coat model into modo and try to render a scene with phototexture, however the texture wont show but changing the diffuse color, any modo expert knows how to resolve this?