Hi all , I would like to share this In-game character project which i have done a month back for Dhruva Interactive (portfolio project) & also i would like to thanks Gaurav Kumar & Anag Alam sharkar to helping me out of making sword, Bow & Quiver (Highpoly, Lowpoly & Baking). Concept done by Avishek Banerjee you can enjoy…
This thread is to log my progress of my Portfolio project. The goal of this is to create something worthy of fishing for some freelance 3D or part/full time hire work. I'll be spending at least a month on this project that is my hard deadline for now. The goal is to create a nice pedestal scene with a simple story. My…
http://venturebeat.com/2013/05/28/blizzard-delays-unannounced-mmo-until-2016-resets-whole-project-exclusive/#LkSFcisD6IACzgAf.01 Project reset, so when the hell are we going to see something??
I'm a grad student working on my research project. It is focused on the idea of the environment as a character. I have been working on the project for a while now and I decided to start posting my work. I would really appreciate some feedback. This is the original concept for the environment produced by Cobalt Cox. The…
LATEST UPDATE: Put some more work into the floor texture. Still not 100% satisfied, but I'll come back to it later. Moving on for now: ORIGINAL POST: Hi Polycount, I'm joining the bandwagon and making a summer environment. I want to make a scene with some nice modular pieces, and a variety of textures and props to show off…
Edit: Im very open to critique on this project, really want some input :) Heyo Polycount, I'm going to go for another shot and try to get myself more active in the forum world. School's up and the academia have sorta left me too busy to sit down with 3D properly. But now I'm unemployed so time to set my own goals. Actual…
I'm working on a project that I'm pretty far with in dDO, but I want to try adding some normal detail by painting on the model. I don't really see an easy way of going about doing this. If I open up dDO and load the project, and then load up nDO. All nDO then wants to do is convert my active layers. Am I missing something…
TL;DR: I want to model a quality environment for my portfolio. There is a specific job I have a sort of a goal (I know it's unlikely I ever will get it's something to aim at). Should I recreate an environment from their game? take high-quality concept art for an unfinished environment for that game and make a finished…
I am working on this water tower for my portfolio project. How do you deal with plane repetitive wood planks texture? To end this small project i am going o make normal map. All textures are made by myself. I want to learn to create an illusion of depth using only diffuse. Am I making it right? If it would be a freelance…