Hello my name is Lisa. I graduated in Oct 2016 as Game Artist at the Games Academy and couldn't get an internship until now. I would love to get some advice and critique to improve my portfolio. I want to start as generalist at indie studios and my main skills are in 2D Concept art (character and environment) and 3D…
Really interesting article. Sad they dont really touch on how bloated budgets for graphics have tanked studios. Seems everyone knows graphics dont make a good game, gameplay does. But they still toss millions at graphics alone, and wonder why mario still does better. Also, paying for stilly things like fifa and athletes…
Hi everyone, my name is Javi, i´m from spain and i´m a Junior environment artist. This is my last personal project called The Last One. Hope you like it and feedback is wellcome. You can fin more info on my artstation : https://www.artstation.com/javiergago
Hi everyone, my name is Javi, i´m from spain and i´m a Junior environment artist. This is my last personal project called The Last One. Hope you like it and feedback is wellcome. You can fin more info on my artstation : https://www.artstation.com/javiergago
Hello! :) Awkward-Games, a company three of my friends and I created, is looking for concept artists and 3D modelers to join a project named Worlds at War (WaW). What is Worlds at War? WaW is a game that blends classic RTS strategy with FPS action in an intense multiplayer environment. If you'd like to read more about how…
Hey Polycounters, I wanted to gauge interest on the prospect of a new project in the design-style and art-style of one of everyone's favorite games, Metal Slug! (Who hasn't spend countless quarters at their local arcade playing Metal Slug?) The idea would be to create a game that plays and feels exactly like Metal Slug,…
Hi all, I'm the Director of a new UK based video games recruitment company, High Score Recruitment. Our website is approaching completion but it seems a little plain. :( I'm wanting to add some games related art work to the site. Sooooo...I wondered if anybody was willing to allow their images to be shown on our site? This…
Dear PolyCount Members, My name is Mendi Meyer, Technical Director and Lead Recruiter of Sentinal Interactive. We are professional game development company currently developing a 3D air based combat game(MMO). We are supported both financially and physically by Atari, Irem, Sierra, Eden Games and a few other small…
Slainean.... games will advance, just as movies do. They go and will go through their little evolution, from mute and b/w to sound and color, from 2d to 3d and whatever comes next. Do you think your average NASA engineer is trying to change the world, worried about humanity reaching the stars more than about a good…
Greetings, My name is Justin and I am the Project Lead for INT and also the founder of Starboard Games LLC. Our project is a Sci-Fi, RPG that will take place in a fully 3D modeled city. We will have roguelike and western elements to the game. I am currently looking for a Concept Artist to join our team and work on…