Hey all - I would like to find a way to make it such that edges do not display on my selected mesh while in, say edge mode. Though if I could just turn them off all together so when I'm in object mode they don't display either, that would be great. I want to do this mainly during hardening and softening edges, and other…
Hello, We are looking for a talented freelancer to create animated 3D cartoon fish for an upcoming game. The fish would need to be in a "Finding Nemo" style, similar to the one in the below link: https://app.box.com/s/32wztrkn2c0qep4nqqj2t0mqje1vori8
So I was going to use Substance Designer to bake my meshes but I noticed right away that something was off about the bake. So I decided to test out my theory that SD's bakes were sub-par. The goal is to have a cage-less workflow. This elimates 3Dsmax right away. So we are left with Xnormal and Substance Designer. This…
I'm an aspiring 3D artist, I've been applying for jobs everywhere, had a few interviews and promises but nothings ever happened, I eventually got a job in QA, I was told it would be a foot in a door and I agree. I'm now almost a year into QA and it takes up all my time, I've used the internal applications in my workplace…
This may seem basic to many of you, but I am looking for suggestions, tips, anything really to get started showing off some of the textures I've been creating using Substance. I continually see people showcasing the sphere + smooth cube, and I have a hard time believing that it's just a screen grab out of Substance…
You can check it yourself just by changing specular quality parameter in Painter . Default "low" looks same as in Designer. Ultra makes any material shine a lot. Especially in mid grey roughness values. Imo correct intensity and spread of highlight spot is basically main feature why we once switched to PBR pipline, right?…
Every mesh gets triangulated in engine at the end. Identify the use case, if its a nanite mesh then decimated mesh is absolutely fine given it is within acceptable tri budget and tri distribution and has proper uv. For non nanite workflow, yes you will still have to optimize the geometry properly to be acceptable however…
Although you can use a samsung tablet as a drawing tablet, Avoid get it for sculpting in blender, it not works really well. you can get a simple wacom one pen tablet or xppen deco 01 v3 tablet. if you want to use a pen display, XP-Pen Artist Pro 16 (Gen 2) is very affordable and works well.…
Question states it all. I have lurked here, tried many times, failed many times. But to quote Silvio Dante... "Just when I thought I was out... they keep pulling me back in"