Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for an Animation Director to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent…
Hello Polycount! Frontwire Studios, the developer behind the much anticipated game, Galaxy in Turmoil, is currently looking to bring on a few more artists to help bring our vision to reality. About Frontwire Studios If you have not heard so already - we started off as a small fan based non-profit passion project (what a…
Not too long ago, a good friend of mine by the name of Nicolas struck up a conversation with me about the general trend of online gaming. Sure, there were always big block buster titles to play, and yeah, they played well. But there wasn't really a lot to make each one stand out from the crowd amongst the rest. The phrase…
Hi-Rez Studios is looking to hire an experienced Concept Artist to join our Rogue Company team, and work at our studio in Alpharetta, Georgia. At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video…
Hi! Nathan from Unity here. We're excited to announce the launch of the Neon Challenge, a real-time environment contest. We’re offering a prize pool of over $30,000 for finalists and a grand prize of $20,000! We're looking for talented environment artists to create a scene using custom models and the Asset Store to create…
Introduction Welcome to the official Enraged Entertainment Recruitment Thread. Enraged Entertainment is an Indie Game Development team that is currently working on a first person shooter, Liberico. For the past 2 years, we have been working on this project, from the ground up. We have finally reached the pre-alpha stage,…
Good work on the site. Easy to navigate and find everything. Even the light-box thumbnails didn't bother me that much. You could probably just post the reel video at the top of your gallery page instead of having two separate pages. Also, IMO for props and environment work I'd rather see a gallery of nice big stills than a…
Okay, I'll go ahead and be the first to say it. But I can almost guarantee that anyone who responds to this thread will back me up on this. Don't build the whole thing in Flash. Right now, your portfoilo is constructed primarily using flash, with some callouts to the javascript Lightbox application. And its not bad. The…
Hey, I looked into a few of your threads and you're making great progress overall. A few points so far that stand out when your work is lined up like this; I don't think it's worth the initial appearance of having more projects, when two of them are, well... rectangles. The alarm clock and air conditioner aren't super…
Currently I am working through Domestika's "Concept Art for Video Games" course by Nacho Yagüe Feel free to check out the preview video https://www.domestika.org/en/courses/239-concept-art-for-video-games I have to say it is a little bit awkward as I do not speak Spanish so I am having to read subtitles which are a bit…