Hi. I'm experiencing some major confusion in trying to install the smdExport script. I've put a copy of the script in maya/2012/prefs/scripts and maya/2012/scripts. I've typed the script name and arguments into the mel script line, but I get the following error: "Error: Cannot find file "paths" for source statement." I…
Hello all, So, I recently got another computer and I want to work on the same project and transfer the files back a forth between my computer. Does anyone know an easy way to do this? I saw something on 'cooking' my level and making a package ( .upk ), but I do not know if this is all I need to actually edit my files on…
Hello, i'm having difficulties rendering a scene using a Physical camera path constrained and following a circle spline. When i check the result opening the .AVI, the video is really small, duplicated 4 time (i don't know why either) and squished at the bottom of the screen why is that ? Here it's the rendering scene, it's…
Hi, Any idea why would the material ID's would be missing in UDK from an object that has 3 meshes and 3 material ID's? I've been trying things and looked around the forums and couldn't find anything. I'm using 3ds Max 2012.
Hi, I am looking for some Indian models 3d characters with indian saree dress and props designed in Blender/3D Studio Max. I would like to import those as MOD in moviestorm software which is easy to animate and make animation movie on any laptop. Willing to pay also if someone can design on custom request. fliz movies
Hi guys, I'm pretty new here and I could not find any appropriate answer in older entries. I made a modular piece made of a bunch of assets that I want to rotate around to a circular chamber. My problem is that my asset is offset in z so I can enter a value in y that it perfectly aligns to each other. But when I take it to…
Trying to make it so that it would instantly convert the selected description(s) to an interactive groom (Generate>Convert To Interactive Groom), then select that groom, and make a new cache (Generate>Cache>Create New Cache), then delete the cache. I tried looking around the Maya Docs to find these commands, but my google…
I'm making a racetrack grandstand that the player can run around in, and due to the structure of such things - stairs, risers - there are going to need to be a lot of collision boxes if if I want the collision hull of each grandstand piece to be accurate. So how many are allowed before UDK gets angry? I was planning to…