Anatomy is always mandatory for both 2D and 3D, when dealing with character art. Simple as that. No matter what the character is going to wear design-wise, there's always the underlying structure of anatomy under clothes. Especially with 3D art you can't cheat with bad anatomy, with the mindset "I'll just sculpt mediocre…
Character artists. Monumental games are looking for character artists who are seeking new challenges within the games industry. The position requires a candidate with the ability to take control of various aspects of the art creation process and see it through to its final conclusion. Mid/senior level Advanced 3D Studio…
Hi everyone. My favourite thing to model is low poly handpainted characters, it's my real passion. But I'm really falling behind when it comes to more realistic next-gen workflow and I feel like my portfolio is really suffering from it - gonna try and remedy that by teaching myself how to properly use zbrush! I've only…
This was my first time modeling a character in Maya and would really like to get some feedback on this. It was fun making this character and would like to make more in the future. I want to try and get into Zbrush though to make my character models.
Working on exploring more character designs for tv or game design. Would eventually love to flesh them out in zbrush and complete the full pipeline. But for now focusing on solid character design skills. C&C always appreciated. Latest Character sketch: Velra
Hey, I'm the TD for my third year short film group and we are doing a story based around having knitted characters. In one point of the plot progression, one of the main character (who is knitted) starts to unravel. So basically I have to design a mesh and a rig that allows for the character to be animated normally and to…
Right off the bat, I have a very small budget for this. I'm working on a 2D game that only has a single member on the team - me. And I'm a lot better at coding than I am drawing. Payment / Sheet I have very little money to spare, but I still want to pay someone for this work so I am very open to negotiating. Payment can be…
In my opinion there is no such thing as "stylized character artists" or "realistic character artists" especially with no experience There should only be "character artist able to deliver great characters no matter what challenge is thrown at him" You've got dudes known for a particular style but usually these guys have 10…
Hello everyone. I'm trying to model a character for a small personal project im working on. Now, i'm modeling a character that will be an NPC. My question is, lets say i want this character also to have a statue version of him.. like on top of a fountain in a certain pose. How would i go this? should i model the character…
Hi all, I'm creating a new character. I currently have 3 texture sets for it and was wandering if that's too much. I'm want to size it down to 2 but I don't want to lose quality when I end up texturing. This character is gonna be used for rendering for now but later I would like to implement it in a game. At the moment I…