I really want thank everybody for the encouraging comments. Having that alone helps any art piece become a masterpiece, in my humble opinion. Der Hollander - I did all the sculpting and painting of the textures in 3d - Coat. I think the problem with the normal maps on the logs is that when I put them into Maya I didn't…
in vienna... visit the dome. the nice thing there is that you can go up on one of the bell towers which gives a nice view - imho nicer than from the "riesenrad" / ferris wheel. Depending how many tourists are around you want to see the "must do's": heldenplatz + hofburg (imperial palace), schoenbrunn (summer palace),…
Thank you all for the responses! Apologizes I don't think my request was clear now that I'm looking at it again after reading the responses; what I was trying to accomplish was having a single hotkey (no menu/pie menu/marking menu) control two different commands based on the edit mode I'm in (VERTEX or EDGE). I managed to…
So a bunch of stuff i was making throughout the year that either got pushed aside for work work, or just took my dear sweet time working one. I actually really enjoyed taking my dear sweet time. Not really giving two shits about whether or not i was going at industry speed. All that matter was that i made something for my…
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I did QA for about a year and now Im freelance, the one thing that has me worried about your mindset is the above quote. It is not common anymore for people to "graduate" out of QA. It was much more common in the 90's and early to mid 00's when teams were still pretty small and everybody, knew everybody and rubbed elbows.…
https://www.foundry.com/news-and-awards/foundry-winds-down-modo-development Relevant to the - (checks notes) - three users this software still has in game dev. You are seen! We stand with you. Also moving software sucks. Holding on to some museum piece from years back that lacks all the modern goodies and refuses to run…
imagine having hundreds if not thousands of people working on your product in your engine. imagine you have built the tools, the pipeline, the documentation and all that that individual onboarding is somewhat quick and easy. now imagine switching those hundreds if not thousands of people over to a new engine. lets just…
Bust of a really cool fantasy deer. Sculpting in the textures was time-consuming but fun! Concept was made by Krishan De Silva: https://www.artstation.com/artwork/5vVog
Hi BIlly, Is it still possible to get AO textures for assets? I signed up for the Indie subscription so that I could use assets for my mobile AR game that cannot afford SSAO/entire lightmapped AO due to performance/memory constraints. I became a huge fan of Quixel Megascans after trying the assets shown in Unity's Book of…