Hey all, Does anyone know how I can make faster selections for Multicut in Maya?I would like something where I can select one edge then select another and have Maya auto connect the edges(I dont want the select by edgeloops because I want more specific control) Also I would like for the Multicut to stop going off the…
At Waveforce Studio, we are driven by a genuine passion for game art. Lead by Minh Pham - a 7year industry veteran alongside a core group of dedicated artists, we combine our love for aesthetics with strict technical standards. We are a lean studio delivering the perfect balance of high-end visuals and flawless…
Greetings Polycounters; As the title suggests, give out your best opinion on what makes a good fantasy story, novel, game, etc. (It should have all three but focuses on one content a bit more than the other 2) Games: My personal opinion is its story line. Doesn't matter if the product has quality, epic graphics and what…
Hey guys Wanted to spread the word about a cool IM client our parent company makes. QQ International Reasons this is awesome: * built-in one-click screen cap! drag a box around anything on your screen and it imbeds it in the window. you can draw on top of this to point out specifics. sounds simple, but this has made my…
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
Maya's OBJ exporter is extraordinarily slow when compared to other applications. My work at Creature Technology requires me moving files back and forth between Maya, Zbrush and Rhino very frequently and the inefficient exporting from Maya is chewing up a chunk of my time. I'm wondering whether anyone has come across a more…
w00t, the Hepatitis C movie is finished now, or at least to the point that I can write it off as finished so I can move onto something else: http://www.joshualeevivar.com/movies/moviepage/hepatitisc.html Criticism is appreciated, thanks.
I dont like blinking animation for 3d characters. I love it for 2d characters but I dont think it translates for 3d characters it always looks wooden. I may try a flutter on the eyelid to get something more pleasing and more in line with 2d animation. for a blink but just moving the eyelid up and down does not look good…
I saw it and I liked it a lot. I am a big fan of TNG and I thought those series of movies were ok (the Borg movie was awesome). However, I had become very distraught after Deep Space Nine, Voyager, and Enterprise. Although, those series all had good moments I felt like they were only catering to the hardcore audience and…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…