from Parka Blogs: http://parkablogs.com/content/design-studio-press-having-40-off-christmas-2011 use HAPPYHOLIDAYS2011 to get 40% off Design Studio Press books! I did a quick test and it appears the 40% off applies to other books as well, not just the ones Parka Blogs links directly. Though I didn't complete a full…
I thought those tiers looked amazing. Beautiful silhouettes, and each had a main theme/focus. Very intelligent design. Never could find who designed them. Examples:
Hi everyone! Hi-Rez studios is looking for a Level Designer for an unannounced project :D http://www.hirezstudios.com//hi-rez/top-menu/careers#op-50973-level-designer-unreal-engine-3
Hello I hope you can help, I would like to ask you what you would expect to see from Games Art and Design graduates these days? The reason I ask is that our BA Games Art Degree programme is currently undergoing it’s five year review so it’s a chance for me to make adjustments to the course. All university degrees go…
In search of an experienced level designer and world builder for Proelium Tactics. Must have experience with UE4. Candidates without a portfolio will not be considered (little experience with level design is ok. This is primarily for world building/set-dressing). This is not an environment artist position. No or minimum…
Looks interesting. Interested in finding out if its practical to re-purpose it for a prop or mech designs. Yeah you could use sculpty, etc. but this kit comes with an instructional dvd and tools. [ame=" https://www.youtube.com/watch?v=LmvaW4F-rhY"]DESIGNSTUDIOPRO car design modeling kit by WWW.CLAYMODELERS.COM -…
Hello all. There are some difficulties in studying substance designer. I wanna make linoleum or engineered wood veneer flooring textures. The thickness of the line(joint) between the planks is the problem. already minimum number of joint, but when I apply to the UE shader, The joint is too noticeable. It is a 3d view in…
We have Multiple Positions available with an exciting company based in Sydney/Canberra Australia. They have an international presence and develop some exciting games. We are looking for: Environmental Concept Artists Technical Artists Lead Artists Tools Programmer Online Secuirty Programmer Networking/Server Programmer…
Hi Everyone, It is me again. Starting a smallish environment to test out a newish workflow of bringing displacements to zbrush from procedural generated heights to displace detail and really in many ways create a scene that is almost fully sculpted through designer instead of my hand. Below you see zbrush displaced…
We are in desperate need of a level designer that knows how to use UDK. Knowing UDK is a must because you will be placing the objects and creating the level. Maniac Hollow (BETA Name) is a story line based horror game with a run and hide engine. We already have 9 people on the team so far. Please email me at…