Amazing. Simply outright amazing. (Akula bows silently in awe, backs out, not turning his back towards Your Majesty, bows again. And again. And again.)
I remember reading on CG Society that it's a German company and the official prononciation is "Vah-com" ... still doesn't keep me from calling it "Way-com" though!
Sounds great but I have no idea how to do it. Does Photoshop support sbsars? I tried looking it up and all I could find was a plugin that seems to be discontinued. Unfortunately not. These are UXP extensions which are only supported from CC22 onwards. Porting them to the older CEP format would require a full rewrite.
Hello, I would like to share with you my latest project. I recreated the monastery from one of my all-time favorite games, Gothic 2, as a personal project focused on improving my trim sheet workflow. For this scene, I set myself the challenge of using a single 4K trim sheet for all major meshes — including the buildings,…
A question came up today while I was in thought and I thought I would pose it to the community to see what responses you guys had. What do you guys weigh for pros and cons when evaluating multiple job offers? The list I have so far is: Salary - Obviously this comes into play. Salary requirements often fluctuate depending…
Hey guys i though i would try and enter the EVE design a ship contest and would like some crits. thx The stern: and the Bow: I know that its a little wide atm it will be thinner towards the bow of ship
Hi Andrew :) This can become interesting! I dont know anything about bows, so why have you flattened the outer most curves on the bow on the right side? :)
Greetings =) First Polycount post & challenge! I started on the 18th of Feburary and have gotten this far. I'm also looking to get some hand painting practise in with this project. Not sure how much more I should push the geometry as I'd like to see what I can get away with via textures.
Wow these are really cool! Love the stylization on these, and the mix of 3d and lighting with hand-painted details. I would love to see more thoughtful attention to variable line widths. You have some different widths, but each line is the same width along its length. Here's a nice example of how variable line weights…