WIP - 3D environment in UE4 from a concept done by Ruxing Gao https://www.artstation.com/artwork/A84nW any critiques more than welcome, the gold foil I'm struggling most with to get right in UE4.
If using textures out of the quixel mixer on a freelance license are used in a UE4 marketplace asset, ie plaster on a building set or something, is that allowed in the ToS? I assume not, but just checking in case.
I am looking for an environment artist who has experience with UE4 interested in doing paid freelance environment work. Please shoot me a private message if you're interested. Best, Mentos
I've been looking into this too, though for smaller indie projects. Based on what I've read and from conferences I've been to, it depends on how sophisticated your code needs to be: UE4 has an edge for quick projects that need to look awesome, but aren't very sophisticated code wise, OR really awesome looking projects with…
Hello fellow polycounters!Not much freelance work these days, so, in the ever virtuous quest to improve my skills, this week I decided to start a new and challenging environment, and share with you all the (painful) process. I tried to put myself in the most unconfortable place I could to try and get the most out of it.I…
Hey! I've gone far too long without joining this community, so I wanted to post something for some crit and feedback! This is my first UE4 scene. Whole thing took 10 weeks (from the time I opened UE4 for the first time to final renders), though most of it was done during two crunch weeks. Everything was made by me using…
Hi,An exciting time for us again on realistic UE4 scene. With Michał Mierzejewski we would like to show you a new big package Urban Abandoned District. Would be awesome if You live us any feedback to our work Are we going in the right direction? What would you like to see in our new projects for UE4 marketplace?…
Hello o/ So I've been having a lighting issue on an asset in my scene in UE4. No matter what systems I turn on and off the result is the same my assets appears partially black and the lighting seems really confused. Here are some pictures: This is rendered in substance painter This is in engine: and this is the material in…
Hey, just wanted to gather some feedback for this character. It is part of a custom character creator for UE4. It enables you to create a custom character like in many modern games (especially RPGs/MMORPGs). I am not completely happy with the result (e.g. the hair). But I think there are some things I dislike but cannot…
I am looking for a 3D artist to create the art needed for a game that I am developing in UE4. Your tasks would include making a lot of (hard surface) props and creating an interior environment. Your goal would be to make the props and the scene look as photo realistic as possible. Please PM me your portfolio and details…