For BRII I believe 120k just wasn't enough to make up development cost plus advertisements. I think it would have needed around 500k to have made a decent profit to make a III for sure right after. For GUN, the claim was that someone in Activision predicted a sales of 4-6 million units. (and to be sure, this person was…
Hello there, small project based on a Sony Walkman WM-22 tutorial. Any feedback is welcome. :) https://www.artstation.com/artwork/GeWmNQ Next year I'm starting a master's degree in Environmental & Props and I would like to have a slightly more detailed portfolio of props and take some courses on it in case you can also…
Modular Vehicle Vol.2 now finally complete. Video: https://www.youtube.com/playlist?list=PL_KX9infRdRhJ_wabAlV2cmSgxSvapqeO High poly versions can be found on my Artstation: https://www.artstation.com/keos Full project available on UE4 Marketplace: https://www.unrealengine.com/marketplace/en-US/slug/modular-vehicle-vol…
Hi guys and gals! I put together a short summary of video game industry layoffs so far in the year 2013, which countries and cities were most affected, etc. Here's the link: http://www.jonjones.com/2013/08/15/game-layoffs-2013-so-far-by-the-numbers/ And here's the data from the link: I created and maintain an extremely…
Hi Teddy, Love the Suite. Still trying to figure out the best work flow pipeline and I ran into a little issue. First of all, thank you for including the new swatch.fbx file. I'm a 3ds max user so I opened it up and made a multi-sub material to use bake out my ID maps. Here's a link to the material library for those that…
I agree, renting isn't really throwing away money considering you are getting something for your money. A fair amount of money is 'thrown away' in a mortgage, to the lender. I mean, 4% APR on £100k+ is a lot of money which really is just being thrown away. I do however understand that the rest of the mortgage payments are…
Hi, did another change during the tests of production light baking and some changes on lightmass ini i also found a bunch of materials with lightmap size unoptimized, i think this was the culprit where is pushing my baking times to nuts... anyway, i have optimized and going to test tomorrow having anything greater than 2…
Yeah I know what you mean. Coming from a Maya/Max background I actually found Modo a bit difficult to really grasp at first. This post has a great video about action centers, I put up a link to more recent versions Senecas scripts earlier in this thread, you should visit his website anyway as it's good for showing you what…
Hi, I haven't seen anyone worked on Global Game Art Contest (https://www.ggac.net/), I wonder if anyone knows about it, I only knew when I saw the ads on Artstation recently. I am working on a female character (because my last male character failed horribly in my previous Artstation challenge…