Hello everyone i have done a couple of test renders and everything works fine but when i select 200% quality the middle of the scene renders fine but the sides are noisy, and buckets seem to be stuck. any insight? in a side note the 200% render is stuck at 100% progress, see in image attaached render at 100% quality render…
I don't know if anyone has experienced this.For sometime now,when I batch render,the rendered frames look different from the renders when I click the render button especially the lighting.I have a volume primitive with fog in it.Could this be the reason? Pls I would appreciate any help.Its really urgent for my school…
@SimãoSilva I think that's a solid blockout, looking forward to see it in Unreal. One comment I would make is that there is no proxy human visible in the in the render, for scale reference, thus making it hard to judge the dimensions. @Convergent31 Nice start. How are you planning to create the soft/fabric casing? Keep it…
Hey guys, quick question regarding rendering in 3ds max. Is there any simple and quick way of rendering a 3D asset with wireframe on? So I can get a nicely shaded render with still visible polygons etc.
I've fixed this before, but I can never seem to remember how. I'm rendering with Arnold 5, Maya 2018. When I render the shot out in Render view it looks fine. But when I save the image as a JPEG afterwards it looks black. I have 'color management' turned on as I render. Right is render view, left is what I get after saving…