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3ds max volume fog render

polycounter lvl 10
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polypunx polycounter lvl 10
hi

i'm rendering a scene with volume fog. i want the fog to be rendered as a separate image
and i know i kan do this with render elements.
but when i render i also get the fog baked into the scene render.

is there a way to render the fog separately without it showing in the scene render?
or do i have to render it two times, once with fog and once without?


thanks
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