Don't make a thread for every item you concept, you can create your personal thread with all your submitions, but with all the new items thread it's hard to see every all of then. For better visualization, here's the Collab Finder and Workshop Thread. Less thread flood boys.
Hi all, I've been fumbling my way through the dota 2 item creation process over the last couple months. I have two sets complete (although 1 hasn't been approved, and 1 I haven't made public yet). Here's a link to the Dragon Knight set I submitted a few months ago.…
I am new to 3d modelling. I am currently working on a roman styled set for Skeleton King. I am using blender and PS which are all new to me. This item is limited to 400 polys and 250 ploys for in game. This This This is the 400 poly model the smaller will have no inside faces. Any advice or suggestions for improvement…
I am new to 3d modelling. I am currently working on a roman styled set for Skeleton King. I am using blender and PS which are all new to me. This item is limited to 400 polys and 250 polys for in game. Base textures on at this time This is the 400 poly model the smaller will have no inside faces. Any advice or suggestions…
Hello hello, I'm working on recreating this concept by Peet Cooper in 3D: http://peetcooper.deviantart.com/art/D3-Item-Cart4-356899090 Trying to match the Diablo 3 style. Here are some of the references I'm using to try and guide my texturing: And here is my progress so far: The rocks and rug aren't properly modeled yet.…
I've just started to learn how to use 3D software and I think its time for me to make an item, can someone help me? Someone with good experience that can be passed on to me.
Hi, I want to make some single items for chests, so I will do some concepts and puplish them here! Feel free to pick what you like just let me know! (I'm very new to this so my concepts are maybe not the highest quality but I think they are good enough atm.) Ty Cheers ;D I will rework the black are when someone is…
Hi everyone, we are a team of two newbies back from a year long break :) I'm Jinn, a traditional artist who is learning texturing and high poly sculpting, and I team up with Mato, who is a beginner 3D modeller and focuses on low poly modeling. Nice to meet you! Our main goal in this contest is just to learn to make items…
I need someone to work part time (work whenever as long as it gets done;P) for my Dota 2 set which is mostly complete. The set is for the hero Rubick and concept art can be provided to base textures off. Pay can be provided (cut of the profit) if the item makes it into the game. Thanks in advance!