Firaxis Games is looking for an experienced UI Artist for a short contract at our Baltimore Studio, where we are developing a killer game with the Unreal Engine, targeting PC, Xbox and PS3. Qualified candidates contact recruiting[at]firaxis[dot]com. For more information, see firaxis.com
Afternoon all, After releasing Physynth for iPad (a creative entertainment app) we did part one of a writeup on the development and I thought you'd like to have a look.
Is there a way to change to color of splines AS you're editing them. Right now I'm working off a reference with a white background and I literally can't see my splines, only when I have them deselected are they the color that I want them to be. Also, in the tutorial I'm watching, he hides the background sometimes to get a…
As much as I love Toolbag 2, lighting in it is a huge pain in the ass. It would be great if we could have multiple windows running at once to light. One window with the render camera and another window to place the lights while looking through them. I use a similar setup to render in V-Ray with Maya and it's great. Being…
Today I pulled a little prank on a fellow student, I simply changed the Maya viewport background to a nice bright pink colour (Window>Settings/preferences>Color Settings>3D Views>Background and wallah try to pick colours that are so bright, it hurts :D !! ). I also did this in Photoshop for the background (paintbucket…
I just installed ZBrush on my laptop, and some pieces of my UI are missing from the screen, like my polycount, my focal shift, and some other things. Is there a way to get the UI sized down properly to my screen? I'm fine with it being a little smaller. Or maybe suggest a UI layout that works on both big and small screens…
I am having trouble saving imported brushes to the bottom shelf. They stay there but when I restart only the zbrush brushes stay on the bottom shelf. I stored config, but they still disappear every time.
Hey guys, thanks to a few of you I was able to hack together a MEL script that I've wanted to make for a while now. I've always been pissed off with Maya's menus when it came to assigning existing materials, constantly having to choose Material Attributes to display a material, and opening the Hypershade all the time is…
Hey, I'm required to learn blender for my job and I am currently used to Maya. The Maya presets are great but I'm trying to go further for a few things. Am I able to set face selection from points to whole faces? The 3D view/Mesh tools doesn't show all the tools available and I've only be able to find the rest in the…
Bethesda Game Studios is looking for experienced programmers to work on cutting-edge technology for an unannounced game on future-generation consoles. Location Rockville, MD (Washington, DC metro area) Requirements * At least 3 years of game development experience with multiple titles shipped * Extensive experience with…