Yes, I modeled a SHAVER!!! It's my first ever high poly bake object. Did the highpoly in Max and brought to zbrush for a couple small details. Now that I think of it I could have just Photoshopped them in the normal map, ohwell it was a good learning experience! Had alot of trouble with the baked version of the normal map…
Hey all I thought I'd start this WIP of a rig that I'm creating. Ima go through a lil bit about how I'm doing it. The character I'm using is from Jwhittingham001. I'll also be creating a mushroom character for funzies in between so enjoy! I am also doing another skeleton in a character buut it's going into MotionBuilder…
[ame] http://www.youtube.com/watch?v=VV0wJGovQwM[/ame] it has it's typical mesh mixer stuff from before, but recent features make it a legitimate competitor to the other sculpting applications today. here are a couple of sculpts i found on the site (they're not great, but a good demonstration of stuff you can really…
Hi guys, I want to enter the challenge, I hope to have neough time to finish it. I'm going to create ZED, and the skin is a mix between two of the existing skins with some redesign and new stuff. I also want to create a cinematic character, so, i0ll be working in the both of them during the contest. Here is a concept art…