Hello All, I am new to this community. I am working on some projects which need unreal engine programming. Can anyone suggest me which unreal engine tutorial is best? or Does anyone know the best tutorial in the paid version?
Engine: http://www.high-voltage.com/technology.htm The Conduit: http://wii.ign.com/objects/142/14248157.html Grinder: http://wii.ign.com/objects/143/14352829.html Anyone working with this engine care to share some specs on character/environment limitations? I'm guessing similar to xbox specs?
In my studio it's pretty much a different engine for each project. Sometimes it's UDK, sometimes whatever engine for the platform you're working on, sometimes an in-house engine. I think if you work mostly for smaller studios, you'll use more engines like UDK, especially since they're cross-platform.
Just an update on some modeling that was changed for the tail and engine mainly... I just made the engine and prop bigger and redesigned the tail section so that the hull sloped right down to the curve of the engine. Then with the thinner tail and the bigger engine they both complement each other a bit more, or so I hope.
[Bundle Tutorial] Basics, AAA Environment, and Professional Cinematics in Unreal Engine Learn on https://www.wingfox.com/c/8749_2670_18593 What will you learn in this bundle tutorial? 1.Unreal Engine Complete Beginners Course 2.Environment Design in Unreal Engine 5 3.Create Professional Cinematics in Unreal Engine 5
What engine are you using? I know it's iphone bust must engines come with a terrain maker were you can just paint the vertices the green or brown texture. A lot of it depends on the engine.
Hey, I'm working on a scene with a TSI Engine placed on a black glossy floor. The floor is pulsing green light upon the engine, making the engine look clean. Clean as in enviromently clean. I would love some feedback on my scene, does the green light look clean, or more like toxic waste. What's your opinion on the…