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S.T.A.L.K.E.R. on Unreal Engine 5 (Environment Showcase)

All rights to the S.T.A.L.K.E.R. and X-Ray Engine belong to GSC Game World.

Hello. My name is Artem Osadchyi, and I am a Technical Artist.
I would like to showcase the developments on the S2UE project that I worked on in early 2023.



Additional Information:
  • Procedural materials created using Substance Designer and Houdini.
  • Foliage created using SpeedTree (7-14k tris)
  • A multitude of Nanite-ready 3D assets created using Maya/Blender and Houdini.
  • Lumen optimization and project configuration in Unreal Engine 5.

© 2024 Red Projects. All rights to the S.T.A.L.K.E.R. and X-Ray Engine belong to GSC Game World.

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