Eric Gooch recently posted examples of his level lighting work on Resistance: Fall of Man. http://www.cybergooch.com/tutorials/pages/lighting_rfom1.htm I like the presentation, rollovers. The lighting is too monochromatic for my taste, but nonetheless it's fun to look at. Haven't read all the text yet, looking forward to…
Hey this is a great start. The iron looks good so far, but the gold is not reading as metallic. It might help to examine other handpainted examples to see what tricks you could use to make it more like gold or brass. https://www.artstation.com/artwork/1nvobX Also look around for examples of how to hand-paint crystal…
Sounds like you might be using 3ds max. This tutorial should help you get started. http://www.planetquake.com/polycount/cottages/bk-coffeehouse/tut-max-mapping.shtml More info about the various 3ds max UVW tools here. http://waylon-art.com/uvw_tutorial/uvwtut_01.html As for UV-ing heads, BoBo the seal seems to be pretty…
Hi there I work for a university and we're looking to create a 10m x 5m physical space to showcase our VR Vive learning resource examples that we've created for our academics to try out. I was wondering how other's setup their rooms for demos including things like where do you keep you hardware in relation to the room (eg…
Hello again fellow Polycounters! I have started up another Environment project, this time a runestone interior! So I haven't done much hard surface interior environment work before and I saw this concept from Ioan Dumitrescu that was made for The Northman. (https://www.artstation.com/artwork/LeXBKR) The scene is set under…
Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…