xChris you can pick up Unreal 4 for $20 and then unsubscribe and continue using that version of Unreal 4 for as long as you like. If you want to get an updated version of UE4 and your subscription has ran out, you will have to subscribe again in order to pick up the newer version. Unreal Engine 4 also makes use of PBR. I…
Is anyone here excited for quake for.. IMO, I am very excited to see the sequal to quake II.. Which would be Quake 4 .. But.. I'm scared at the same time.. Be aware that quake 4 is NOT made by ID software.. yes cry cry lol.. Its made by Raven Software O_o.. Makers of SOF.. anyways heres some stuff on Q4 if you wanna take a…
Hey guys, I was just wondering if anybody had any idea how to export rigs from Unreal 4 into Maya, specifically the ARK Dev kit, as a few fellow students and I are making a mod for our capstone project. Any info would be much appreciated. So far, I can export the animations, but the joints and controllers don't show at…
With the latest versions of Toolbag 3 i noticed that there are now 4 different types of tone mapping: Linear, Hejl, Reinhard and ACES. Can someone explain me the difference between these 4 ? I tried searching on Google but i didn't find much. I know that Unreal switched to ACES because is the standard in the film and…
If goZ is already installed for zbrush 4 but you want to install it for zbrush 4R2, how would you get an external package such as Maya to know which version to send models to? Would you have to uninstall goZ for zbrush 4 first? If so does anyone know how to uninstall goZ?
Hello folks, me and some colleagues came up with a fun idea for the Steam "Left 4 Dead" workhshop... I guess it's for portfolio but first of all its for the fun of it, since we are huge L4D fans and play it every day during lunch break. The idea is to mod the 4 player characters into the cast of "New Kids", a dutch comedy…
Eat 3D recently released a new tutorial on character production in Zbrush. With Michael Pavlovich as your instructor, this tutorial will take you through the entire process of sculpting and rendering a high poly character model in ZBrush 4. From starting with zspheres as a base, to sculpting the fine details, to rendering…
Eat 3D has released a new tutorial covering ZBrush's newest features. Only a week after releasing their ZBrush 4 Character Production tutorial, Eat 3D has put out yet another DVD. Michael Pavlovich returns as your instructor to go over the newest and biggest features that have been added in to ZBrush R2 and R3. Read more…
In my game in Unreal Engine 4, it's a very low poly game, each character is about 1000-1500 tri poly total. I need help with a starting point before I model the characters for the game with my team, the characters should be able to lose parts of their body like in Wolfenstein 2: The New Colossus or Left 4 Dead 2. I saw the…
Just created a new portfolio piece. It's fan art of a scene from Uncharted 4. I really liked the composition and lighting of this scene from one of my favorite games and I sought to capture it in Unreal Engine 4. I pictured the scene in a non-degraded state contrary to how it is in the game. I will most likely be doing the…