Unity noob question: How do I install the BumpColorSpec Material type? http://wiki.unity3d.com/index.php?title=BumpColorSpec I see code but don't know what language it is or where to place it? I am aware of using the spec map in the alpha slot of the diffuse map, but that is of course very different than the usual workflow…
At work we need to convert a scene from 3DSMax - Vray to Cinema 4D - Corona.For this we bought a script from 3DtoAll, but it does not keep the VrayProxies.So I thought I could easily do this automated in Maxscript, but am failing. Maybe someone is up for helping me? Basically at the moment I want to addthe reimported Mesh…
What do the UVs look like? Straightening UV borders and aligning them with the pixel grid can help reduce artifacts on seams. Another thing would be to move seams to areas were they are less prominent. Yet another approach, that becomes interesting when the object has repeating parts (tiling border strip around the…
So I recently came across this game (Asterix & Obelix XXL 2: Mission Las Vegum) and was impressed by all the foliage in the first level. The game itself is old, so it was made around the limitations of non-shader consoles (i.e PS2). It starts at around 20 seconds:…
Got a problem where what i am rendering in Max isn't how my images are being saved. If i copy it to photoshop and then save it comes out as shown in the render window. There are no render effects set up or anything like that its just a basic scanline render. I did have a brightness/contrast render effect set up on another…
How do place a parameter in the modifier tab where I can select objects and use them as a surface/ground in 3ds Max? I'm guessing I have to use MaxScript, but I didn't learn as yet. I want to it to look same as an attribute holder with parameters. Thanks! :smile:
Am I mistaken that it's not -7 GMT yet? I've finished my work but I cannot submit it any longer. Am I out of the contest? I've updated my WIPs with my final posts. Please respond.
Hey there we have setup a Vive VR project using the VR motion control template but we would also like the keyboard binding of "W" to be there for forward movement since we want to try out this app ( http://pocketstrafe.com/setting-up ) on a Samsung phone that allows your own walking on the spot to be turned into in-game…