Hi, It's been a while since I started working as a fulltime freelancer. I got pretty frequent projects and the payments are also pretty good. I'm wanting to expand my path up as a game outsourcing studio, do you guys have any idea on how to do it or is there any book that I can take as reference? Of course there will be…
i'd think any larger studio - certainly the ones i was at - would discourage that. it raises red flags for possible licensing term violations with IT for starters. i'd imagine most places would rather get you a studio-licensed copy of modo if you are insistent enough. using a different app to model than is the studio…
Hey Everyone, So I am modeling my first realistic human head,( I've always done cartoony in the past) and I want to get the proportions/face planes down right. Please give me feedback, its still a W.I.P. Thanks guys. Here is some Reference Images Front Side Back 3 Quarter front 3 Quarter front Wire
Interwave Studios is a games development studio based in the Netherlands. Part owned by online advertising giants TechConnect, we are close to our first retail release, and you might just be who we need to make it happen! We are an extremely dynamic and closely-knit group of games fanatics, as well as developers, and we…
I am brushing up on my zbrush skills these days so I decided to do a complete practice, where I take a mesh from dynamesh sculpting to texturing in substance. here are the results, rendered in marmoset. I didn't spend too much time in retopo and unwrap, because I was focusing on learning about the pitfalls involved in…
@Dethling thanks man. yeah, i noticed that in order to be a "professional" you have to get a degree first. I figured out a bit too late, that i want to change lane into game development way too far down into my study, and i am a foreign student, so its pretty hard for me financialy to change course right now. My plan is…
Do you have a burning desire to work in the games industry, and have a need for professional portfolio material? The first step could be to apply for a position at Ink Studios; an independent game developer made up of a mix of industry professionals as well as developers taking their first steps in the industry. The…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Axis & Allies, is looking for a talented and experienced Senior Artist to work on several high-profile titles! Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person shooter where elite powered-armor…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Axis & Allies, is looking for a talented and experienced Senior Artist to work on several high-profile titles! Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person shooter where elite powered-armor…
Peter Molyneux Is Leaving Lionhead Studios and Microsoft. http://kotaku.com/5890594/peter-molyneux-is-leaving-lionhead-studios-and-microsoft-will-finish-kinect-fable His new company - http://www.22cans.com/Pages/default.aspx