I am brushing up on my zbrush skills these days so I decided to do a complete practice, where I take a mesh from dynamesh sculpting to texturing in substance. here are the results, rendered in marmoset.
I didn't spend too much time in retopo and unwrap, because I was focusing on learning about the pitfalls involved in making such a thing. I honestly learned alot and hopefully the next character will be better,
let me know what you think
best