Finished Entrants (eligible for 1st–3rd place): * 1st The Freelancer – Alexander This character model is a clear standout. It demonstrates a
comprehensive and well-structured development process, fulfilling the requested
breakdown with exceptional clarity. Each individual component reflects a high
degree of intentionality,…
Hey guys, trying to get similar wear details to these pictures: I really like the wrinkle-pattern all over the weapon with random scratches all over. How would I achieve this in Painter? What grunges/procedurals would I use? Credit to 5518 Studios. They made the model. Thanks heaps in advance.
Hey guys, my name is Josh Marlow and Im an Associate Artist at Epic Games. Ive been a long time lurker and finally getting the nerve to post some work I did for Gears of War Judgment. :) Most of the stuff is from the Gondola MP map. The rubble is from the Epilogue campaign,the drill is from the Rig MP map, and the signs…
I noticed my polycount account ticked over 20 years this year :# Feels like I need to start a thread to mark the occasion. This is a character I started a couple weeks back, with the goal of having a more stylised character to add to the folio.
Job description: https://jobs.recooty.com/gear-inc/game-product-manager-hanoi- Hi, we’re looking for a passionate and talented Game Product Manager to join our mobile game studio in Hanoi, Vietnam. As the Game Product Manager, you will drive the roadmap and product vision of the game in collaboration with the rest of the…
Hi, Junior Artist taking his first steps to advance rigging here. ...To sum up everything I'm trying to rig a squash n stretch BEAN of a character; but this lil guy has this tongue that stabs and I'm struggling to think of a way to have both a squash and stretch with a tongue that'll accurately extend to where the aim…
Before anything else, my plan can be delayed because I need to re-learn the digital painting with Clip Studio Paint. So the actual plan can start later this year or even by the end of this year. OK, so...I wanna create a portfolio with characters and props. Maybe a little bit of backgrounds but mostly characters and…
WIP#5 - Abandoned Hotel Bar - lighting Hello! Some update for last week. Due to the schedule of the course, we were working on lighting set up last week, so this was my first light pass, all lightings are static except the light shaft, and they are baked in preview quality. My lamps had overlapped uv on lightmaps that's…