I think that's because getFiles return something like "C:\Max\blabla.ms" which is not the correct format of a filename. Should be either"C:\\Max\\blabla.ms""C:/Max/blabla.ms"@"C:\Max\blabla.ms""try to use include @"moduleName"…
Hmmm.... sorry, strange thing: I have a shortkey 'ALT + L' in [Customize.... -> Edit Poly -> Select Edge Loop'] - and this shortkey works fine. When I add 'c' (and there are two shortkeys: 'Alt + L, C'), the 'C' doesnt work, but 'Alt +L' does :/ AND... when I add a shortkey 'C' to [Customiize... -> Mian UI-> 'Select Loop…
Yes I had run into this as well, and ran some tests and found the problem and solution to both your threads. But if you use the C:\Users\****\AppData\Roaming\Quixel SUITE\presets\Workflow folder there is a bugged script that needs replacing first. First off the Wiki sends you to the wrong folders and not the wright ones…
Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
MM - yea the center of gravity was bothering me too. using the rotate in zbrush is really... different heh. just learned how to do the transpose thing a few minutes ago, i'll have that fixed up on the next update. thank you for the input Wex - yea, still needs some more adjusting before i the start adding detail. thanks…
Hey everyone! I just started a new series on stylized 3D character creation, and this is the first part – modeling the head of a cartoon boy using 3ds Max. 🔧 Software: 3ds Max + V-Ray 🎯 Focus: Topology, Stylized Form, Rig Readiness 📽️ I recorded the full process and published it on YouTube: 👉 [Modeling a Cartoon Boy's Head…
Hey all! This is a WIP character that I've been working on in my free time. He's a scrapper and a wanderer, picking up parts of things to equip himself with throughout his travels. Once I get this base idea done, I'd like to add more trinkets and things along his belt. This is being done in Maya, ZBrush, and Marvelous at…
**Latest Update I decided to add a bit more polycount to the areas looking blocky. I've also finished up texturing this. Any C&C would be great as I intend to use this asset in my next project. Hi all I'm making a prop as really need to update my portfolio. I chose a female teenager's push-scooter as I really love scooters…