Started out a new project while taking part on Shayleen Helburts (aka unicorndevgames) mentorship trial! This is gonna be a bust and I'll be taking feedback along the way. I already learned so much, I am so grateful for this opportunity! Along with me two awesome artists are also taking part in this trial, Courtney Fay…
I decided to do a character bust so I could finally familiarize myself with creating proper normal maps. I picked Brando because I think he's interesting, and I won't have to be bothered with concepting a cybernetic vampire hunter or whatnot. This is my main reference: This is what I have thus far. It's about 1.5 million…
Been doing some cartoon character busts heavily influenced by Leslie Van Den Broecks Disney sculpts. Goal was to practice a bunch of things with these; translating 2d to 3d, capturing stylized likeness, sculpting exaggerated features, quicker sculpting, etc. Been having a lot of fun with these so I'll probably keep doing…
I'm enrolled in an advanced character class at Gnomon School of VFS where we have to model texture and render a creature every 2 weeks for 10 weeks. The first assignment was a "warm up" where we were instructed to create a bust. We are not allowed to use our own concept work (to simulate a working environment) so I chose…
Any opinions? I honestly tried to use it . Wasted a few weekends looking through tutorials . But since Blender had geometry nodes never looked back to Designer. Have we missed something cool with model graphs ? Are they moving it to separate app?
Hey guys! Recently finished off a character bust, and I thought I'd post it up here for your guys opinion :) I tried to push realism and the style in this one, and learnt a ton! This was my first try at something more detailed and realistic for a game model. Hope you like! More high-res images and a marmoset viewer on my…
Waiting for this for a few years now. Just got it in on cd. I mean this in the nicest way, screw you all!!! Hehehehe Hooray it is in. George Martin's latest book.