Hello fellas, here's something of a tutorial for beginners, or perhaps advanced artists new to the game art. I use the word beginner loosely because this is NOT a complete step by step tutorial and it assumes some familiarity with the software. I made this as a demonstration for my classmates to introduce them to the…
At the beginning I had the tutorial phase. Watched everything I could. In the meantime I tried what I saw in those tutorials. I couldn't watch whole tutorial at once since I became sleepy fast :P After some time you don't need tutorials. You know your way around. Even when you use new software you just skim through it's…
Hey guys, this is kind of a pimp but I figured it would better fit in the technical talk here. I just made this tutorial because: a. I had a hell of a time figuring this stuff out for myself. b. I figured I could save some noobs like myself the trouble. c. Making the tutorial will hammer the process in my brain so I don't…
Hello everyone! I’ve been searching for answers to my questions for the past two weeks, but I still haven’t been able to find a solution. I built my PCG setup based on the official Unreal Engine 5.7 documentation and several YouTube tutorials. However, the solutions shown in those tutorials don’t seem to work in my case.…
Okidoki! I was learning CE3 a while back and saw this on the Crydev wiki. I got kinda exited and wanted to recreate it. The hard part is to make the sculpt tile, or well it's not but it's not very obvious at first. So when I figured out that the wrapmode in ZB would actually work with a rectangular shape to it was just…
Hi all. I Am modeling and texturing artist for more than 7 year experience and i was thinking to use my free time to make modeling and texturing tutorial for gumroad. The problem is that legal question. Does anyone know what is legal and moral correct to take as concept. One option is to take something popular, like…
@Noth I agree, Remember back with earlier Godot versions it was really rough and yes very unusable, but Godot even at that time showed potential. Great to see how far they have come especially now we seeing projects like Return to Vostok being developed in Godot. With Blender I only really am getting the hang of it due to…
Recently I have been using this workflow and I created a write up on how its used. The high level of it involves converting a tile-able photo source to normal map, then creating a pattern of the normal map. These patterns are then able to be quickly applied as an overlay normal map onto an already existing normal map. As…
Hi does anyone know any tutorials on how to create boots or shoes? i found a few tutorials but there is one that i am clueless and seems to be the easiest and best of them all... here are the ones i found Callahan Sketchbook The only thing about this tutorial is i dont understand how he got the shoe lip were the laces…
I have watched a ton of tutorials or read a bunch over my time so far. Over that entire time I have never copied any part of the tutorials. The reason for that is as Racer said before it doesn't help you learn. It teaches you how to copy what someone else did. To truly learn you must study the techniques done by the author…