Rift One is a Sci-Fi FPS game being developed in the unity engine, with currently a small team of 7 people, we need do expand and recruit more people on board this ambitious sci-fi shooter. 3D ANIMATOR We are looking for an Animator to join the Art team to create animations for the game. You will be collaborating with…
Hello people, just sharing a rend of a Corridor environment that I rendered recently =] I would love to have some tips of things taht I would change and improve so i can use those advices in my next piece =] http://www.artstation.com/artwork/sci-fi-corridor-c398375c-ca75-4eca-9420-259ffb6c18fd…
You honestly can't really compare these Scifi shows mentioned, they are all so different. I love Firefly for the characters, I love BSG for the gritty realism and military stuff. I love SG1 and Atlantis for the adventure, I love Doctor Who for the cheesy fun. BSG is awesome SCI-FI, I'm really enjoying it. It's definately…
Hello again Polycount! I'm finally breaking down and doing what I have intentionally avoided for years ... a sci fi shooter corridor! For a long time it just seemed so commonplace and cliche to me, but now I'm falling in line. My portfolio needs more practical environments and it will give me a challenge to make something…
Looking for a Sci-Fi Space Environment 3d Modeler / Texture / Concept Artist to work on a virtual reality game. Game is already released on Gear VR and looking to improve environment assets. Example: Asteroids / Ice Crystals. Interested? E-mail me at justin@orangebridge.studio with subject "Polycount Work" . Include a link…
I recently started a Games Design course in university, and we have recently been given our first character design project. I'm going to post my progress here, from concepts to final renders, and i welcome any and all crits on my work. I decided early on that i want to do a Sci-Fi assassin style character, so i guess i…
Here is a model of my ship; some of you maybe familiar with the classic Descent series. So far I got the normals, ambient occlusion and other stuff baked from Substance Painter. All I need is a concept artist who is willing to voluntary design Sci-Fi panels for this ship. Let's discuss the design direction of these Sci-Fi…
Hi everyone, I'm very happy to release my first sci-fi texture set: eU Sci-fi Textures Volume 1. This set is FREE! This volume contains 26 materials, many materials are created with multiple combined textures like trims etc. that can be mapped separately.All PBR textures are 2048x2048 in size and have Diffuse, Normalmap,…
Sci-Fi Crate inspired by a concept from Vitaly Bulgarov: https://vitalybulgarov.com/3d-kitbash/25-sci-fi-crates Started out as a practice for Hard Surface design but i decided to take it one step further. All SubD modeling with quads ( except maybe 1-2 triangle somewhere ) and proper topology. No Uvs. Decals are alpha…
Finished Work: Detailed blog post with summary on how I created the scene:The Gabmeister Blog #3 - Sector 1, creating a sci-fi passage in Unreal Engine Original Post: Hello! This is my first attempt to create a sci-fi scene in Unreal Engine. My primary goal for this project is to improve my material and texture creation…