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Sci-Fi Crate design [ Marmoset Toolbag rendering ]

polycounter lvl 6
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Andreicus polycounter lvl 6
Sci-Fi Crate inspired by a concept from Vitaly Bulgarov: https://vitalybulgarov.com/3d-kitbash/25-sci-fi-crates

Started out as a practice for Hard Surface design but i decided to take it one step further.
All SubD modeling with quads ( except maybe 1-2 triangle somewhere ) and proper topology.
No Uvs. Decals are alpha planes.

Fun fact: Almost 80 % of the model was done while i had a badly injured finger on the left hand ( don't try at home guys ).
Modeled in Maya, materials and rendering with Marmoset Toolbag







Wireframes and other stuff on my ArtStation page: https://www.artstation.com/artwork/OyeoBb
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