Detailed blog post with summary on how I created the scene:
Hello! This is my first attempt to create a sci-fi scene in Unreal Engine. My primary goal for this project is to improve my material and texture creation workflow with the help of Substance Designer and Painter. Also, I wanted to learn more about using face-weighted normals in hard-surface objects.
I will summarize all the things I learned in an ArtStation blog later after finishing this project.