I'm looking for a freelance character rigger to help rig stylized characters for an upcoming animated series on my YouTube channel, which currently has over 30,000 subscribers. The project is paid, remote, and freelance/contract-based. Immediate start preferred. What I'm Looking For: -Solid experience rigging characters…
Hi all! I have published a Maya plugin for importing glTF/glb assets, which I think many of you will find useful. glTF Importer for Maya - handles the glTF 2.0 spec, allowing you to use those assets in Maya without manual conversion headaches. What it does:* Imports .gltf and .glb files with proper hierarchy and scale…
Hello! We're a small award-winning VR studio located in Vancouver, Canada. We're looking to have the below 2 animals rigged and animated: Flying fish Wing opening Torso + tail wiggling Fins flapping Reference: https://www.youtube.com/watch?v=bk7McNUjWgw&t=14s Goose Wing flapping (multiple joints needed so the wings don't…
I was wondering, is there a solution which will decimate the polycount optimally on a rigged and animated mesh whereby the quality of the animation clips wont suffer too much? I am creating a mobile game in which every level will include about 5 humanoid characters. Each will be about 5k polygons/10k tris, and will have…
Hello there. I hope I came to right place to ask this question. I want to be an animator for games. But working in Blender. First time I was requested to make animations that will be used for animation blending in Esenthel engine. I was asked to make anims like: - turn anim left/right- where character moves it's head into…
Hello, I am part of the mod team behind the mod Heroes of the West for Red Orchestra 2/Rising Storm. A tactical realism first person shooter set in WW2 on the Unreal 3 engine. We need 3D animators who can either do First person weapon animations or 3rd person animations which involves the 3rd person player model using the…
Hi there, I'm a junior 3D animator that would love to join a team. I recently finished the GW2 at iAnimate and would love to start as soon as possible on an exciting projects. I'm proficient in Maya and 3Ds Max for: - character animation - creature animation - rigging (simple rigs) - skinning (basic skinning) here is a…
Make animations and seek critique from good/accomplished animators. Also make animations. Make so many animations all ou see are frames, and in betweens, never stop.
Quality we aim for: https://www.instagram.com/dynamicdungeons_official/ Message me on Discord if you have relevant references. @metavoros (we only answer if your sent refs are relevant)
Hey guys, Recently I did an animation test for Riot Games (League of Legends). I didn't get it. I was just hoping for some crits on the animation or insight of why I may not have. I didn't get any feedback from the company, even after asking for some, but I asked and they said I could post it if I wanted. The test was to…