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Author:
AndrewRosyaev
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uvshell
uvshell
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Latest Post
Modular Assets and Tiling Textures
I am trying to make my first big set and am trying to figure out how to break the chunks up into modular pieces and how to texture them.I want to use a tiling texture as the base and add details with…
2
Last
King Mango
Oct 2024
Circular Constraint in RizomUV
Hi, every one! I wonder if there's a circular constraint. I saw kind of it in UVLayout. I have an issue with a shel of a screws. As just unfold as well as optimize just spoils it. I apllied some cons…
2
Last
dushnyla2309
Dec 2023
What's happening here and is this common practise...?
HiI came across something strange whilst examining how the Hell Knight model from Doom Eternal was unwrapped. I swear I may have come across this before and possibly asked about it...? I'm not quite …
28
Last
pior
Nov 2023
Very large UV shells. Please help
I have recently come across a problem that I have never encountered before. My UV shells are absolutely massive and do not fit inside the 0 to 1 space. I am trying to model a house to take into Unity…
8
Last
stephenq80
Nov 2020
uvErrorChecker for maya - detect overlapped UVs and UVshell crossed udim border
I am writing a tool to detect overlapped UVs and uv shell crossed over udim border.If anyone like to test here is the linkkey features:-detect overlapping uvshell -detect shell cross udim border…
0
Last
tsungyuw
May 2020
(MEL) help with getUVShells script
Once again I have run into a bit of a wall Mel. I tried to write a script that get uv shells without having to select the uvs themselve one shell at a time.global proc string getUVShells(){ string …
0
Last
onionhead_o
Sep 2019
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