Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Viuhin_Andrey
Home
›
Smoothing
The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Oct 17. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
Smoothing
Discussion List
Topic
Replies
Latest Post
Need help with hard edges
[{"insert":"Hello. I'm having hard times with hard surface modelling.\nAt the picture, thick edges need to be preserved when smoothing, so I added extra loops.\nThe problem is that I don't know how t…
2
Last
mimodeste
Sep 2022
Using Zbrush For Highpoly Detail
I'm trying to get into Zbrush for the first time and I'm wanting to sculpt some detail into a wooden gun stock I'm making. I made the shape of the stock in Maya and I've brought it into Zbrush but I …
3
Last
Ruz
Jul 2021
Should I use "Smooth mesh preview" or not?
So I'm fairly new to 3D modeling and as I want to learn to model buildings in general I was wondering if I should be using the "Smooth Mesh Preview" in Maya at all or not? When it comes to modeling h…
1
Last
throttlekitty
Nov 2020
How do you preserve hard edges while smoothing in Maya?
I simply want to smooth a model while maintaining hard edges where I choose. I can jimmy rig this by adding extra edge loops near edges, but that tends to mess up my topology and doesn't achieve clea…
2
Last
GlowingPotato
May 2020
Popular Tags
3D modeling
1,780
ZBrush
1,294
3d
1,246
Blender
1,179
Maya
1,098
Game Art
990
3D Artist
943
Character Art
934
environment art
868
Substance Painter
831
character
758
3d art
690
Unreal Engine 4
648
environment
629
3d character artist
588
stylized
549
Texturing
516
Hard Surface
506
Animation
483
concept art
479
UE4
459
critique
449
Props
439
3ds max
419
Unity
397