Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Viuhin_Andrey
Home
›
nuke
nuke
Discussion List
Topic
Replies
Latest Post
Environment Generalist/Digital Matte Painter – Available for Remote Work
Hi everyone!My name is Luis Gabriel Gutiérrez, and I'm a Digital Matte Painter and Environment Artist with over 6 years of experience in VFX and animation. I’ve had the opportunity to work on project…
0
Last
GabrielGutierrez
Jul 2025
Texturing/ Lookdev/Lighting and Comp artist - Open to remote freelance and part time offers!
https://vimeo.com/926010006
1
Last
Joel_Kida
Aug 2024
Senior Visual Effects Artist Needed | Oklahoma City, OK
Boiling Point Media – Oklahoma City, OKJob DescriptionBoiling Point Media is looking for an experienced senior level artist to join our visual effects team. Our artists create visual effects and anim…
0
Last
Boiling_Point
Dec 2023
Houdini workstation build - looking for feedback
[{"type":"p","children":[{"text":"Hello,"}]},{"type":"p","children":[{"text":"\nTL;DR: Is it a good idea to build this machine for houdini, cpu/gpu hybrid rendering and nuke?"}]},{"type":"p","childre…
4
Last
UtilitasArts
Jul 2023
Merge AOVs option removes render layers [Maya]
For my arnold renders I have a few different render layers and when I render them without merging AOVs selected it creates different folders but with merge aov's selected I only get one master layer.…
1
Last
Eric Chadwick
Mar 2021
Camera tracking export from nuke (after effects) to maya and scaling scene to real measure
As title. I have heard that camera tracking from nuke or after effects usually result very small and no accurate measurement. And in realistic rendering scene measurement should be identic…
0
Last
mariochen
May 2020
[UNITY] 3D Explosion
I made a fully 3d PBR explosion inside Unity. It's meant to be used for realistic scenes for a explosion mushroom cloud. The smoke rolling animation is completely procedural and scalable with time. T…
1
Last
Cactus on Fire
Jul 2019
Popular Tags
3D modeling
1,801
ZBrush
1,298
3d
1,257
Blender
1,193
Maya
1,104
Game Art
996
3D Artist
953
Character Art
941
environment art
872
Substance Painter
835
character
760
3d art
696
Unreal Engine 4
648
environment
632
3d character artist
593
stylized
554
Texturing
523
Hard Surface
506
Animation
488
concept art
481
UE4
459
critique
450
Props
443
3ds max
419
Unity
403