Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
FrankPolygon
Home
›
editor
editor
Discussion List
Topic
Replies
Latest Post
✂️ Texture Tools, a new extension for Unity
[{"attributes":{"bold":true},"insert":"✂️ Texture Tools 📐"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Speed up and simplify your texture editing"},{"insert":"\n\nAt "},{"attributes":{…
0
Last
oktomus
Feb 2023
UV software for mesh with millions of hard surface polygons
Hi All,I`m wanting to uv a few cad environment models for a tech test so will be using upto 20-30million polygons, the idea is to show off tech i`m not wanting to reduce the poycount. So i`m looking …
2
Last
zbrush_newbie
Nov 2020
Asset Organizer: Clean Up Your Project
Asset Organizer keeps your project clean and organized by automatically moving your assets into folders. You just need to specify which assets to select and where they should be placed. The …
0
Last
CikoriaStudio
Aug 2020
Source Shader Editor
One of the most frequent complaints of the Source engine is that it doesn't have a node based shader editor as some of its younger competitors. Consider that fixed.Biohazard or Kris has released ju…
17
Last
yodude87
Jul 2011
Popular Tags
3D modeling
1,880
ZBrush
1,316
3d
1,305
Blender
1,233
Maya
1,127
Game Art
1,040
3D Artist
1,013
Character Art
977
environment art
907
Substance Painter
844
character
765
3d art
716
Unreal Engine 4
648
environment
640
3d character artist
629
stylized
565
Texturing
533
Hard Surface
525
Animation
500
concept art
500
UE4
460
critique
459
Props
456
3D Animation
422
3ds max
422