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Author:
VinceOrcis
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✂️ Texture Tools, a new extension for Unity
[{"attributes":{"bold":true},"insert":"✂️ Texture Tools 📐"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Speed up and simplify your texture editing"},{"insert":"\n\nAt "},{"attributes":{"…
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oktomus
Feb 2023
UV software for mesh with millions of hard surface polygons
Hi All,I`m wanting to uv a few cad environment models for a tech test so will be using upto 20-30million polygons, the idea is to show off tech i`m not wanting to reduce the poycount. So i`m looking …
2
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zbrush_newbie
Nov 2020
Asset Organizer: Clean Up Your Project
Asset Organizer keeps your project clean and organized by automatically moving your assets into folders. You just need to specify which assets to select and where they should be placed. The …
0
Last
CikoriaStudio
Aug 2020
Source Shader Editor
One of the most frequent complaints of the Source engine is that it doesn't have a node based shader editor as some of its younger competitors. Consider that fixed.Biohazard or Kris has released ju…
17
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yodude87
Jul 2011
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