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Non square texture workflow - Unwrap modifier options

Alecc
polycounter lvl 11
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Alecc polycounter lvl 11
Hey :)
I'm working with a non square texture ( for some reasons, I have my trim + decals on 1 texture 2048*4096 )
However, each time I want to place a strip on my trim, I have to go in the modifier Unwrap UVW > select my texture in the list > go to the Options > specify 2048 * 4096



Is there a way to be faster ? Is there an option to adapt automatically the size UV space relative to the texture space ? 

Thanks guys



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