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Substance Painter - Wireframe showing through high poly bake

jasminegreentea777
polycounter lvl 2
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jasminegreentea777 polycounter lvl 2

So I'm trying to bake a high poly mesh on a low poly mesh. It looks like the low poly wire frame is showing through the bake. You can see in the photo the grid showing through all the maps. I would smooth my low poly mesh before bringing it into substance but i cant afford to up the polycount on this. How could I fix this? Thanks in advance!

wireframe.JPG


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