I'm working on a Chinese roof, and the corner part stumped me. How can you make a perfect roof corner in Maya?
In the Polycount Acadamy video, at 7:43 (https://www.youtube.com/watch?v=xC0uL_QQWeY&t=464s), he could do symmetry in 3d max that turned out ideally 45 degrees. Is there a way like this in Maya?
Replies
use mirror:
https://help.autodesk.com/cloudhelp/2022/ENU/Maya-Modeling/images/GUID-15463246-AAFE-42EC-B629-F4930E0A9DAB.png
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2022/ENU/Maya-Modeling/files/GUID-E66AE3D8-3B9C-4D4E-9A3E-5BDAFCD67F1D-htm.html
Wow! It did work! I failed with the mirror tool several times before because I didn't combine all the mesh into a single one. Thank you!