Heya everyone this mesh has been the bane of my existence for almost three days! every option iv googled has not fixed it.
So it was fine to begin with, nothing wrong. I went and edited the AO map as it was pretty borked and made it serviceable, come to rebake the normal's ect and boom the main body mesh will not bake anything at all, i then re export it and try again, now it bakes the normal, the normal world space and the ID and the "position" but the position map is blank, the AO - thickness and currviter maps just dont even bake, as you can see in the picture the positions like blank?
I have no clue whats going on, iv tried OBJs FBX deleting and renaming every texture, redoing all the UVs and nothing is working at all. Im stumped. Anyone have any clue whats going on?
Also i have checked all the UVs are inside the first square non are outside which apparently can cause this.
This is the log btw!