The start of an environment ^^
To see more of this environment, materials for example. You can find those on my artstation:
https://www.artstation.com/anartaccount Any feedback or constructive criticism is always welcome of course!
I got a lot of inspiration from my favorite artists for this environment.
One of the final shots of the environment. The progress behind it and more shots can be found down below!
Here is a quick blockout I made in UE4 for the environment:
The first image is an improved version of the rock where I added more detail. The one under it is the sculpt where I sculpted the main shapes.
Replies
Infact it's so cool I don't know how you could improve it even further. (maybe adding a bit moss-like vegetation on the texture to help it blend with the environment)
tho I'd very much love to know how you nailed the basic shape so well.
DId you sculpt it from a single sphere or did you build it with various shapes?
LET'S GO DUDE! ♥
Appreciate it
Consider some of the environments from God of War. They've done an excellent job at balancing forms between different rock shapes. https://www.artstation.com/artwork/yzwrK
I was at the Grand Canyon and surrounding area recently, spending lots of time in places like you are building here. One thing that is really beautiful about canyons, I find, is the range of colors you get from the different geologic layers. I'm not in a position to really offer any serious critiques to your work, but that's just an observation of nature I've made that may be useful to you as you continue forward. Of course, your foliage may offer all the color you need, in addition to your final lighting.
The sky could be done with a lot of improvements and the lightning, also instead of pure fog, you can try out volumetric fog and lightning, it could amp up the visuals a lot
Keep us posted, would love to see it finished.
Thanks for the comments guys, they motivate me a lot to keep working on the project!
Good luck mate!
Thanks for the comment mate, and following my progress. Appreciate it ^^
send out a small update (Sorry for the GIF quality haha)
Software used:
-Zbrush
-Substance Designer and Painter
-Speedtree
-Unreal
-(And a tiny bit of Photoshop and 3DSmax)
I hope you guys like it and I hope to see you back at my next environment project
Cheers