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『WIP』 UnrealEngine 4 environment - Fallen Castle

polycounter lvl 4
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BramZ polycounter lvl 4
Hey guys! 

Now that the ravine is done, it's time to move on to my next project.
If you haven't seen my last environment and the progress behind it, you can check it here.
I started out by gathering some reference and started sketching some concepts.
Nothing too crazy, just to get an idea/feel of the environment for myself and how the main shot is going to look like.


Next step: Making the blockout. :) 

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