Same as darth_puppy, I'm a long-time Polycount lurker, first time poster! I'm Crybaby, a Game Art student seeking to better myself and my work. I'm looking forward to meeting everyone!
I'm a full-time software developer with an interest into learning 3D modelling (semester 2 got cancelled due to lack of interest) and game development in my spare time.
Hello! I'm Oliver, and I'm a 3D generalist from Spain. I mainly use Blender and run the website www.blendtuts.com, where you can find Blender tutorials made by me. Currently just finished my first book about character creation, which you'll see published in a few weeks, and working as Co-Director in the Luke's Escape short film.
I'm an long-time CG hobbyist who's been out of it for over a decade. Things have greatly changed, and for the better. I look forward to learning and creating this amazing medium again. I'm humbled by the talent around me...wow.
I've been involved with the Source Engine modding community since roughly 2008 and have dabbled in pretty much everything except particle creation and animating. At the moment I've been mainly working on utility tools to make life easier for those who still want to map and mod for Source 1 along with starting work on a new mod. I still greatly enjoy using hammer despite it's flaws and try to work some time in every week to work on a map. I mainly hang out on the Source forums but I figure with how I'm sending people here for help with their more complex modeling questions I should probably starting reading these forums as well so I can stay in the loop.
Hello! Finally got round to posting here (didn't realise I had to, doip), but glad I finally signed up, there's so much great work that goes through here that I've never been able say what I think.
Hopefully the stuff here will inspire me to get on my butt and do some work
Hello polycount! I'm a 3D Environment Artist working in the industry since '99. I'm excited to finally jump into the polycount community! Hoping to get my freelance on too!! So if anyone has any advice on the ins and outs let me know!!
-cheers
hi all i am new to this fourm i do alot of rigging for freakfortress 2 so i am always looking for new models to rig for it so i thought i give this site a go at it once to see what i could find and use. i have seen a few good ones for the little time ive been here keep up the good work to the modelers
Replies
Hope to hear and see more people here.
Hi everyone!
I'm a full-time software developer with an interest into learning 3D modelling (semester 2 got cancelled due to lack of interest) and game development in my spare time.
Cheers!
Animation & Game student here. The forum has been a big help with my 3D struggles so far. Time to give back to the community.
I'm an long-time CG hobbyist who's been out of it for over a decade. Things have greatly changed, and for the better. I look forward to learning and creating this amazing medium again. I'm humbled by the talent around me...wow.
Cheers
I have come here for the art section.
First post for me, long time dweller though (: been a hobbyist for a years, and now catching some work on the side.
Cheers:thumbup:
Looking to join your great community!
Take care,
Florin
I've been involved with the Source Engine modding community since roughly 2008 and have dabbled in pretty much everything except particle creation and animating. At the moment I've been mainly working on utility tools to make life easier for those who still want to map and mod for Source 1 along with starting work on a new mod. I still greatly enjoy using hammer despite it's flaws and try to work some time in every week to work on a map. I mainly hang out on the Source forums but I figure with how I'm sending people here for help with their more complex modeling questions I should probably starting reading these forums as well so I can stay in the loop.
Hopefully the stuff here will inspire me to get on my butt and do some work
CG Hobbyist here!
Hello there!
-cheers
http://steamcommunity.com/profiles/76561198034580167/myworkshopfiles/?appid=730