Hi!
Software engineering student here. I'm really interested in making games, including both programming and digital content creation, although the latter is just a hobby (for now).
Hi all, I was just searching for a 3D animation PC Build and then stumbled upon this site within seconds I couldn't resist not to join due to the excellent way how people are moderating their conversations...before I even see WIP section
Glad to be part of this new community and hope to update my WIP soon.
Hello i'm Tom a Games design student. I joined this forum to post my work and receive feedback from people who know a lot more than i do on 3d modelling. Thanks i look forward to using the forum.
Hi there Polycount. I'm a junior 3D environment/prop artist, and I've finally made an account. I'm hoping to do a lot of research and improvement while I'm here !
I came here to find inspiration and feedback for my skills, projects, and anything I'm working on, all to improve and build a stronger portfolio. Also, a friend recommended it's a great place to go for what I want to achieve.
Hello World!
First welcome post from me. I'm working in a company as programmer / interaction designer and often find myself coding stuff in directx9/11. Im a vvvv specialist and also use unity3d alot. For 3D work mostly using 3DsMax since Dos times.
My first post here. I'm a self taught 3D Artist and currently specializing in video games techniques. The PolyCount forums help me a lot, among many other influences and tutorials.
I'm working on my Portfolio and will soon be looking for an independant project here, in order for me to gain experience in a team (as a 3D environment artist).
Hello Everyone! I am an old Polycounter from way back and used to use the name Cheshire. For those of you who can remember that far back, I made the Beatrice and Rose Models for UT and a number of Star Wars models for Jedi Outcast.
It's good to be back. I am hoping to get a lot of new work done in the future.
Greetings all. My name is Wolfie or Louis which ever you want to call me, I am a sound engineer in live sound and some studio sound, recently I have taken up studying Games design at Futureworks in Manchester and look forward to posting my concepts and ideas on here and would love the criticism as nothing is ever perfect and every bit of criticism helps make them more then just a good idea.
Happy to be a part of the polycount community. My name is Richard Lico, and I'm primary animator with Bungie. Our latest game Destiny is out, and I'll soon be ready to post my latest animation reel.
I'm an Indie developer who finally decided to make an account here. I work with a team of 4 (including me) and I know for sure you guys can help me with my art. I'm currently working on a lot of projects so you guys may help me refine the art of my games till the point where i can just show off! (I had to resist putting emoticons for the sake of breaking habits...)
Replies
Software engineering student here. I'm really interested in making games, including both programming and digital content creation, although the latter is just a hobby (for now).
i am here, thanks
Glad to be part of this new community and hope to update my WIP soon.
I'm a 1st year student at DAE in Belgium and I hope to become an active member here throughout my studies.
i hope i can learn from you guys, thanks!
New member looking to improve her 3D work, looking forward to getting feedback on how to better my works.
Graduate from architecture looking to improve skills in 3D modelling and visualisation.
Looking to go back to study in 3D Anim / VFX
I came here to find inspiration and feedback for my skills, projects, and anything I'm working on, all to improve and build a stronger portfolio. Also, a friend recommended it's a great place to go for what I want to achieve.
First welcome post from me. I'm working in a company as programmer / interaction designer and often find myself coding stuff in directx9/11. Im a vvvv specialist and also use unity3d alot. For 3D work mostly using 3DsMax since Dos times.
and greetings from germany
Hello World (:
My first post here. I'm a self taught 3D Artist and currently specializing in video games techniques. The PolyCount forums help me a lot, among many other influences and tutorials.
I'm working on my Portfolio and will soon be looking for an independant project here, in order for me to gain experience in a team (as a 3D environment artist).
no one is probably reading this, so I could write whatever I want right? Tiny walruses eat sugar cones for loosing fat. Exciting forum. Lets do this!
It's good to be back. I am hoping to get a lot of new work done in the future.
Happy to be a part of the polycount community. My name is Richard Lico, and I'm primary animator with Bungie. Our latest game Destiny is out, and I'll soon be ready to post my latest animation reel.
I'm an Indie developer who finally decided to make an account here. I work with a team of 4 (including me) and I know for sure you guys can help me with my art. I'm currently working on a lot of projects so you guys may help me refine the art of my games till the point where i can just show off! (I had to resist putting emoticons for the sake of breaking habits...)